The following 3D models are designed by me, modeled using Autodesk Maya, textured mainly inside Substance Painter, lighting is mainly using Arnold, also some used Nuke for compositing, and Adobe Photoshop for touch-up.
The following 3D models are designed by me, modeled using Autodesk Maya, textured mainly inside Substance Painter, lighting is mainly using Arnold, also some used Nuke for compositing, and Adobe Photoshop for touch-up.